Rebrand the project from Fence to Greywall, the sandboxing layer of the GreyHaven platform. This updates: - Go module path to gitea.app.monadical.io/monadical/greywall - Binary name, CLI help text, and all usage examples - Config paths (~/.config/greywall/greywall.json), env vars (GREYWALL_*) - Log prefixes ([greywall:*]), temp file prefixes (greywall-*) - All documentation, scripts, CI workflows, and example files - README rewritten with GreyHaven branding and Fence attribution Directory/file renames: cmd/fence → cmd/greywall, pkg/fence → pkg/greywall, docs/why-fence.md → docs/why-greywall.md, example JSON files, and banner.
47 lines
1.5 KiB
Go
47 lines
1.5 KiB
Go
//go:build !linux
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package sandbox
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import "gitea.app.monadical.io/monadical/greywall/internal/config"
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// ApplyLandlockFromConfig is a no-op on non-Linux platforms.
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func ApplyLandlockFromConfig(cfg *config.Config, cwd string, socketPaths []string, debug bool) error {
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return nil
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}
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// LandlockRuleset is a stub for non-Linux platforms.
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type LandlockRuleset struct{}
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// NewLandlockRuleset returns nil on non-Linux platforms.
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func NewLandlockRuleset(debug bool) (*LandlockRuleset, error) {
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return nil, nil
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}
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// Initialize is a no-op on non-Linux platforms.
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func (l *LandlockRuleset) Initialize() error { return nil }
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// AllowRead is a no-op on non-Linux platforms.
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func (l *LandlockRuleset) AllowRead(path string) error { return nil }
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// AllowWrite is a no-op on non-Linux platforms.
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func (l *LandlockRuleset) AllowWrite(path string) error { return nil }
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// AllowReadWrite is a no-op on non-Linux platforms.
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func (l *LandlockRuleset) AllowReadWrite(path string) error { return nil }
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// Apply is a no-op on non-Linux platforms.
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func (l *LandlockRuleset) Apply() error { return nil }
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// Close is a no-op on non-Linux platforms.
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func (l *LandlockRuleset) Close() error { return nil }
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// ExpandGlobPatterns returns the input on non-Linux platforms.
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func ExpandGlobPatterns(patterns []string) []string {
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return patterns
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}
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// GenerateLandlockSetupScript returns empty on non-Linux platforms.
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func GenerateLandlockSetupScript(allowWrite, denyWrite, denyRead []string, debug bool) string {
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return ""
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}
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