test(app): e2e utilities
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@@ -1,22 +1,9 @@
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import { test, expect } from "@playwright/test"
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import { createOpencodeClient } from "@opencode-ai/sdk/v2/client"
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import { base64Encode } from "@opencode-ai/util/encode"
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const host = process.env.PLAYWRIGHT_SERVER_HOST ?? "localhost"
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const port = process.env.PLAYWRIGHT_SERVER_PORT ?? "4096"
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const url = `http://${host}:${port}`
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async function getWorktree() {
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const sdk = createOpencodeClient({ baseUrl: url, throwOnError: true })
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const result = await sdk.path.get()
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const data = result.data
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if (!data?.worktree) throw new Error(`Failed to resolve a worktree from ${url}/path`)
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return data.worktree
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}
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import { createSdk, getWorktree, promptSelector, sessionPath } from "./utils"
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test("can open an existing session and type into the prompt", async ({ page }) => {
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const directory = await getWorktree()
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const sdk = createOpencodeClient({ baseUrl: url, directory, throwOnError: true })
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const sdk = createSdk(directory)
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const title = `e2e smoke ${Date.now()}`
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const created = await sdk.session.create({ title }).then((r) => r.data)
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@@ -24,9 +11,9 @@ test("can open an existing session and type into the prompt", async ({ page }) =
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const sessionID = created.id
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try {
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await page.goto(`/${base64Encode(directory)}/session/${sessionID}`)
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await page.goto(sessionPath(directory, sessionID))
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const prompt = page.locator('[data-component="prompt-input"]')
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const prompt = page.locator(promptSelector)
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await expect(prompt).toBeVisible()
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await prompt.click()
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