245 lines
6.3 KiB
TypeScript
245 lines
6.3 KiB
TypeScript
import { createEffect, on, onCleanup } from "solid-js"
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import { createStore } from "solid-js/store"
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import { createResizeObserver } from "@solid-primitives/resize-observer"
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export interface AutoScrollOptions {
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working: () => boolean
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onUserInteracted?: () => void
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overflowAnchor?: "none" | "auto" | "dynamic"
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bottomThreshold?: number
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}
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export function createAutoScroll(options: AutoScrollOptions) {
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let scroll: HTMLElement | undefined
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let settling = false
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let settleTimer: ReturnType<typeof setTimeout> | undefined
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let autoTimer: ReturnType<typeof setTimeout> | undefined
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let cleanup: (() => void) | undefined
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let auto: { top: number; time: number } | undefined
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const threshold = () => options.bottomThreshold ?? 10
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const [store, setStore] = createStore({
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contentRef: undefined as HTMLElement | undefined,
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userScrolled: false,
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})
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const active = () => options.working() || settling
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const distanceFromBottom = (el: HTMLElement) => {
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return el.scrollHeight - el.clientHeight - el.scrollTop
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}
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const canScroll = (el: HTMLElement) => {
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return el.scrollHeight - el.clientHeight > 1
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}
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// Browsers can dispatch scroll events asynchronously. If new content arrives
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// between us calling `scrollTo()` and the subsequent `scroll` event firing,
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// the handler can see a non-zero `distanceFromBottom` and incorrectly assume
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// the user scrolled.
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const markAuto = (el: HTMLElement) => {
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auto = {
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top: Math.max(0, el.scrollHeight - el.clientHeight),
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time: Date.now(),
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}
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if (autoTimer) clearTimeout(autoTimer)
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autoTimer = setTimeout(() => {
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auto = undefined
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autoTimer = undefined
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}, 250)
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}
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const isAuto = (el: HTMLElement) => {
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const a = auto
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if (!a) return false
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if (Date.now() - a.time > 250) {
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auto = undefined
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return false
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}
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return Math.abs(el.scrollTop - a.top) < 2
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}
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const scrollToBottomNow = (behavior: ScrollBehavior) => {
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const el = scroll
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if (!el) return
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markAuto(el)
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if (behavior === "smooth") {
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el.scrollTo({ top: el.scrollHeight, behavior })
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return
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}
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// `scrollTop` assignment bypasses any CSS `scroll-behavior: smooth`.
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el.scrollTop = el.scrollHeight
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}
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const scrollToBottom = (force: boolean) => {
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if (!force && !active()) return
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const el = scroll
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if (!el) return
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if (!force && store.userScrolled) return
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if (force && store.userScrolled) setStore("userScrolled", false)
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const distance = distanceFromBottom(el)
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if (distance < 2) return
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// For auto-following content we prefer immediate updates to avoid
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// visible "catch up" animations while content is still settling.
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scrollToBottomNow("auto")
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}
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const stop = () => {
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const el = scroll
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if (!el) return
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if (!canScroll(el)) {
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if (store.userScrolled) setStore("userScrolled", false)
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return
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}
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if (store.userScrolled) return
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setStore("userScrolled", true)
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options.onUserInteracted?.()
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}
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const handleWheel = (e: WheelEvent) => {
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if (e.deltaY >= 0) return
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// If the user is scrolling within a nested scrollable region (tool output,
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// code block, etc), don't treat it as leaving the "follow bottom" mode.
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// Those regions opt in via `data-scrollable`.
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const el = scroll
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const target = e.target instanceof Element ? e.target : undefined
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const nested = target?.closest("[data-scrollable]")
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if (el && nested && nested !== el) return
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stop()
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}
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const handleScroll = () => {
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const el = scroll
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if (!el) return
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if (!canScroll(el)) {
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if (store.userScrolled) setStore("userScrolled", false)
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return
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}
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if (distanceFromBottom(el) < threshold()) {
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if (store.userScrolled) setStore("userScrolled", false)
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return
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}
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// Ignore scroll events triggered by our own scrollToBottom calls.
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if (!store.userScrolled && isAuto(el)) {
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scrollToBottom(false)
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return
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}
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stop()
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}
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const handleInteraction = () => {
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if (!active()) return
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stop()
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}
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const updateOverflowAnchor = (el: HTMLElement) => {
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const mode = options.overflowAnchor ?? "dynamic"
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if (mode === "none") {
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el.style.overflowAnchor = "none"
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return
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}
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if (mode === "auto") {
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el.style.overflowAnchor = "auto"
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return
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}
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el.style.overflowAnchor = store.userScrolled ? "auto" : "none"
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}
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createResizeObserver(
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() => store.contentRef,
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() => {
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const el = scroll
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if (el && !canScroll(el)) {
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if (store.userScrolled) setStore("userScrolled", false)
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return
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}
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if (!active()) return
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if (store.userScrolled) return
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// ResizeObserver fires after layout, before paint.
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// Keep the bottom locked in the same frame to avoid visible
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// "jump up then catch up" artifacts while streaming content.
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scrollToBottom(false)
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},
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)
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createEffect(
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on(options.working, (working: boolean) => {
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settling = false
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if (settleTimer) clearTimeout(settleTimer)
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settleTimer = undefined
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if (working) {
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if (!store.userScrolled) scrollToBottom(true)
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return
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}
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settling = true
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settleTimer = setTimeout(() => {
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settling = false
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}, 300)
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}),
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)
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createEffect(() => {
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// Track `userScrolled` even before `scrollRef` is attached, so we can
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// update overflow anchoring once the element exists.
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store.userScrolled
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const el = scroll
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if (!el) return
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updateOverflowAnchor(el)
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})
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onCleanup(() => {
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if (settleTimer) clearTimeout(settleTimer)
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if (autoTimer) clearTimeout(autoTimer)
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if (cleanup) cleanup()
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})
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return {
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scrollRef: (el: HTMLElement | undefined) => {
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if (cleanup) {
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cleanup()
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cleanup = undefined
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}
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scroll = el
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if (!el) return
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updateOverflowAnchor(el)
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el.addEventListener("wheel", handleWheel, { passive: true })
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cleanup = () => {
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el.removeEventListener("wheel", handleWheel)
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}
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},
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contentRef: (el: HTMLElement | undefined) => setStore("contentRef", el),
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handleScroll,
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handleInteraction,
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pause: stop,
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resume: () => {
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if (store.userScrolled) setStore("userScrolled", false)
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scrollToBottom(true)
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},
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scrollToBottom: () => scrollToBottom(false),
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forceScrollToBottom: () => scrollToBottom(true),
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userScrolled: () => store.userScrolled,
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}
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}
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