fix(win32): e2e sometimes fails because windows is weird and sometimes ipv6 (#14833)
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@@ -1,7 +1,7 @@
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import { createOpencodeClient } from "@opencode-ai/sdk/v2/client"
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import { base64Encode } from "@opencode-ai/util/encode"
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export const serverHost = process.env.PLAYWRIGHT_SERVER_HOST ?? "localhost"
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export const serverHost = process.env.PLAYWRIGHT_SERVER_HOST ?? "127.0.0.1"
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export const serverPort = process.env.PLAYWRIGHT_SERVER_PORT ?? "4096"
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export const serverUrl = `http://${serverHost}:${serverPort}`
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